Fechtschule Sacramento 2019

Fechtschule Sacramento 2019

from 0.00

WHAT

Fechtschule Sacramento 2019 is a public gathering for the display of skill and control with the Sidesword and Longsword.

The Sidesword Tournament is an open steel tournament. Fencers will be expected to provide their own Sideswords that meet the tournament requirements. Off hand weapons, including bucklers, are allowed for this tournament.

The Longsword Tournament is an open steel tournament and fencers will be expected to provide their own federschwert from approved suppliers. Blunt steel longswords are not appropriate for this event. 

The Mixed Weapons Tournament is an open steel tournament and weapons will be provided. Weapons are Meyer’s 3 swords, Longsword, Dussack and Sidesword. Fencer’s will select their preferred weapon without the knowledge of their opponent’s choice.

The 3 Man Tactical Tournament is a open synthetic tournament and weapons will be provided. Teams will work to capture a target and defend it while returning to their starting point.

A rules video will be forth coming which will explain all tournament types and rules in detail.

Type:
Quantity:
Add To Cart

WHERE & WHEN

Date : Saturday, 24 August 2019; Sunday, 25 August 2019
Location: Sacramento Turn Verein,  3349 J Street, Sacramento, CA 95816

Schedule:
The event will run from approximately 9:00 a.m. to 5:00 p.m. on Saturday with an awards ceremony and competitors dinner to follow. Exact details and time lines will depend on the number of competitors in each event.  Sunday’s events will begin at 10:00 a.m. and complete by 3:00 p.m.

HOW MUCH

- Event Registration -$45 Includes Snacks, Non-Alcholoic Beverages and Awards Dinner
- Tournament Registration Please add the tournaments you wish to compete in to your order (all events included in registration cost).

Awards Dinner:
- Guests, $15

Spectators:
- FREE

Early registration will close July 1st. After 7/1/19 prices will increase on registration, however tournament early registration will last until August 1, 2019. .

Snacks and beverages will be provided for competitors throughout the tournament. Competitors are barred from the consumption of alcohol before or during the event. 

FECHTSCHULE SACRAMENTO - TOURNAMENT OVERVIEW

LONGSWORD and SIDESWORD

We will be using our Traditional Fechtschule Sacramento Rules with 2 modifications for 2019.

THE FECHTSCHULE SACRAMENTO RULES FORMAT

Fencer's will be grouped into pools. There will be 1 round of Pool Matches, followed by a grand round robin. Each fencer will have a number of lives determined by the total number of competitors and initial pool size.

- When you win an exchange, you score a point.

- When you lose an exchange, you lose a life.

- If you Double in an exchange, you lose a life.

  • Doubles assume that both fencer’s land blows on targets of equal value. Blows landing on different targets may result in a Draw, fencers scoring a draw will earn no points, but the fencer who lands the lowest blow will lose a life.

- When you are out of lives, you are out of the tournament.

***New for 2019***

- Each match will consist of 3 exchanges, an exchange is controlled by the fencers and consists of a Zufechten, Krieg and Abzug (for non German fencers this is an approach, and exchange of blows and a withdrawal under cover). Each exchange will be judged independently and so its possible to win up to 3 points or lose up to 3 lives during any given match.

- Because each exchange is expected to have 3 parts hold will not be called upon the landing of a blow. It is the responsibility of all fighters to withdraw under cover after they have landed a blow on their opponent. Any afterblows which land before a fencer is able to back out of range, or exit the ring, will count in the scoring of the exchange.

The First Round

Fencers may Win or Double, or Draw, no penalty for Ring Out (other than end of the exchange).

The Final Round Robin

Fencers may Win, Draw* or Double, no penalty for Ring Out.. 

After the first round of pools fencers all fencers will be sorted into 1 large progressive round robin pool. The lowest ranked fencers will fight first. The fight continues until 30% of the original fencers remain. If there are any ties in the top 3, they will compete in sudden death matches.  

Each pool will have 4 Corner Judges and 1 Referee. The Judges will be made up from of non-competing fencers both from the hosting school and associated schools. The top 30% of fighters will be recognized for their accomplishment with the top 3 being rewarded.

SCORING

Target Priority: Head, Torso, Legs, Arms (not including shoulders which are considered part of the Torso). Intentional targeting of hands is not allowed.

  • Fencers intentionally blocking with their hands will have the blow counted as a Head strike.

  • Pommel strikes have lower priority than cuts or thrusts to the head.

Intentional attacks to the Back of the Head and Spine are prohibited and a warning may be issued by the Referee for use of excessive force. The First Warning is a verbal notification. The Second Warning will result in the loss of 1 life. The Third Warning will result in expulsion from the tournament. 

All fights between fencers will be for three exchanges. If there is a debate or question between Judges about the outcome of the fight, it will be thrown out by the Referee and the exchange may be fought again. Combat does not end after a strike until the attacker has completed their withdrawal or the referee breaks up the fight.

*HIGHEST “BLEEDING” HEAD WOUND RULE

This applies in the case of a Double (simultaneous successful strikes from both fencers) or Afterblow (a successful counterstrike that follows immediately after the opponent’s successful initial strike) situation.

Any strike that falls below the head may be negated by a strike to the opponent's head. The order of strikes does not matter. In the event this occurs:

- The person struck on the head will be counted as a loss.

- The person who delivered the blow will not receive a point for a win, but neither will they lose a life.

Gear Requirements

SIDESWORD

Head = Head protection must cover the entire face and front of the throat for drilling and slow sparring, and the entire head and front of the throat must be covered in competitive sparring. It must be sturdy enough to withstand impacts. There should be no gaps in coverage that would allow a thrust or strike to the face.

Throat = A covering to protect the throat.

Torso = Clothing to cover the body. (Padded gear is unnecessary.)

Groin = An internal or external cup.

Elbow = Hard elbow covering to protect the joints.

Hands = Sturdy gloves or gauntlets must be used to protect the hands and wrists. Gloves must include protection on the sides and tips of the fingers sufficient to resist hard strikes from steel or synthetic weapons. An un-supplemented lacrosse glove is not sufficient. Steel Gauntlets need additional interior padding of some sort. A mechanic’s-style glove has minimal padding and when used inside a metal gauntlet would not be sufficient. Most HEMA-dedicated synthetic gloves or gauntlets, such as Sparring Gloves and Black Lance, are adequate. Finger breaks and hand injuries are the most common and organizers should be conscientious of these risks.

Legs = Hard knee covering to protect the joints.

Feet = Covering of some sort.

Trainer = The trainer must be free of splinters or burs. The tip must not come to a point. Edges must be blunt or blunted. (These are provided by the Tournament).

LONGSWORD

Head = Head protection must cover the entire head and front of the throat must be covered in competitive sparring. It must be sturdy enough to withstand impacts. There should be no gaps in coverage that would allow a thrust or strike to the face.

Throat = A covering to protect the throat.

Torso = Clothing to cover the body. Clothing should be puncture resistant, or three layers.  

Groin = An internal or external cup.

Elbow = Hard elbow covering to protect the joints.

Hands = Sturdy gloves or gauntlets must be used to protect the hands and wrists. Gloves must include protection on the sides and tips of the fingers sufficient to resist hard strikes from steel or synthetic weapons. An un-supplemented lacrosse glove is not sufficient. Steel Gauntlets need additional interior padding of some sort, however a mechanic’s glove has minimal padding and when used inside a metal gauntlet would not be sufficient. Most HEMA-dedicated synthetic gloves or gauntlets, such as Sparring Gloves and Black Lance, are adequate. Finger breaks and hand injuries are the most common and organizers should be conscientious of this.

Legs = Hard knee covering to protect the joints.

Feet = Covering of some sort.

Trainer = The trainer must be free of splinters or burs. The tip must not come to a point. Edges must be blunt or blunted. (Federschwert only, no blunt longswords, no montante or similar weapons. These are to be supplied by the competitors.)